How to Host a Game Night

How to Host a Game Night


Author : Erik Arneson
Publisher : Simon and Schuster
Release Date :
ISBN : 1982150483
Pages : 192 pages
Rating Book: 4.8/5 (982 users)

Go Book

From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.


Gourmet Game Night

Gourmet Game Night


Author : Cynthia Nims
Publisher : Ten Speed Press
Release Date :
ISBN : 9781580080880
Pages : 189 pages
Rating Book: 4.8/5 (8 users)

Go Book

Have you ever accompanied an evening of game-playing with a bowl of salty chips or slabs of pizza? If so, you know that greasy fingers can be a distraction, with players interrupting the game to grab napkins or even lick their fingers—immediately before grabbing the communal spinner. Gourmet Game Night has the solution: instead of relying on conventional convenience snacks and standbys, you’ve got imaginative, homemade options; instead of greasy hands and game pieces, you’ve got mess-free, bite-sized snacks. Cookbook writer, magazine contributor, and culinary blogger Cynthia Nims offers inventive alternatives that make hands-clean dining easy, including: • Edible wrappers around savory centers (Shrimp Cakes in Shiso Leaves, page 66) • Bite-sized versions of unwieldy classics for easy grabbing between moves (Caesar Dip with Big Croutons and Romaine, page 18) • Edible bases to support tender ingredients (Tuna Tartare on Daikon Slices, page 58) • Innovative mini containers such as shot glasses for liquid fare (Chilled Avocado Soup with Roasted Poblano Cream, page 112) • Neat sweet treats paired with gooey dippers (Brown Butter Pound Cake with Caramel Dip, page 34) • And of course, party-friendly drinks poured by the pitcherful (Pomegranate-Mint Fizz, page 138) Cynthia Nims’s creative and contemporary recipes will liven up any event where free hands are of the essence, whether you’re gathering friends for a poker night, rolling those dice for a board-game party, spicing up your bridge club, planning a family Scrabble tournament, or impressing your book club or knitting group! Indeed, Gourmet Game Night proves that you don’t need a fancy night on the town to have fun; instead, gather your friends for satisfying small bites—and hopefully a winning streak—at home. From the Trade Paperback edition.


Game Night Parties

Game Night Parties


Author : Jen Jones
Publisher : Capstone
Release Date :
ISBN : 1476540063
Pages : 33 pages
Rating Book: 4.7/5 (476 users)

Go Book

Learn how to throw a game-night bash that will go down in history. Discover themes, decorations, food, and planning tips that will kick off the perfect party.


Game Night (Humans Only, Please)

Game Night (Humans Only, Please)


Author : Laura Neill
Publisher : Stage Partners
Release Date :
ISBN :
Pages : 21 pages
Rating Book: 4./5 ( users)

Go Book

It's game night at the end of the world. The library is one of the only places still above the water line, and the nerds are living it up while they can. But when the soccer team shows up because their field went underwater, they begin a more dangerous game. A high-stakes dark comedy about mutant lizards, climate change, and being the generation born to watch the water level rise. Comedy One-act. 35-40 minutes 9 actors, gender flexible


The Game Night Cookbook: Snacks, Noshes, and Drinks for Good Times

The Game Night Cookbook: Snacks, Noshes, and Drinks for Good Times


Author : Barbara Scott-Goodman
Publisher : The Countryman Press
Release Date :
ISBN : 1682686957
Pages : 208 pages
Rating Book: 4.8/5 (682 users)

Go Book

A playful cookbook for the next big game, poker night, or board game party. The Game Night Cookbook delivers smart methods for prepping and serving snacks, appetizers, small plates, sandwiches, desserts, and drinks that will please a crowd. Beyond just delicious recipes for Cacio e Pepe Popcorn, Gochujang Chicken Wings, Luscious Lemon Wafers, or a big batch of Peach & Strawberry Sangria, readers will find suggested menus perfect for lively get-togethers such as Competitive Party Game Nights, At-Home Theater Evenings, An Afternoon of Cards, and a Swanky Cocktail Party. Each menu will feature a day-by-day game plan for prepping food and setting up the bar, helping hosts entertain with ease, and making sure that he or she won’t miss out on too much of the fun. With the popularity of board games on the rise and the film industry often releasing major movies direct to view from the comfort of home, this book celebrates inviting, intimate gatherings and emphasizes the importance of living and eating well in this era of non-ostentatious, casual entertaining.


North Carolina Criminal Law 2021

North Carolina Criminal Law 2021


Author : Peter Edwards, Esq.
Publisher : Peter Edwards, Esq.
Release Date :
ISBN :
Pages : 460 pages
Rating Book: 4.2/5 (722 users)

Go Book

This 2021 edition of the North Carolina Criminal Law, Chapter 14 of the General Statutes, provides the practitioner with a convenient copy to bring to court or the office. Look for other titles such as North Carolina Legal Rules of Civil Procedure and Rules of Evidence.


Board Game Family

Board Game Family


Author : Ellie Dix
Publisher : Crown House Publishing Ltd
Release Date :
ISBN : 1785834452
Pages : 158 pages
Rating Book: 4.8/5 (785 users)

Go Book

A roadmap to integrating board gaming into family life, filled with inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. In The Board Game Family: Reclaim your children from the screen, Ellie Dix offers a roadmap to integrating board gaming into family life and presents inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. Many parents feel as if they are competing with screens for their children's attention. As their kids get older, they become more distant leading parents to worry about the quality of the already limited time they share. They yearn for tech-free time in which to reconnect, but don't know how to shift the balance. In The Board Game Family, teacher and educationalist Ellie Dix aims to help fellow parents by inviting them and their families into the unplugged and irresistible world of board games. The benefits of board gaming are far-reaching: playing games develops interpersonal skills, boosts confidence, improves memory formation and cognitive ability, and refines problem-solving and decision-making skills. With these rewards in mind, Ellie shares a wealth of top tips and stealthy strategies that parents can draw upon to unleash the potential of those dusty game boxes at the back of the cupboard and become teachers of outstanding gamesmanship equipped to navigate the unfolding drama of competition, thwart the common causes of arguments and bind together a happier, more socially cohesive family unit. The book contains useful tips on the practicalities of getting started and offers valuable guidance on how parents can build a consensus with their children around establishing a set of house rules that ensure fair play. Ellie also eloquently explains the 'metagame' and the key elements of gamification (the application of game-playing principles to everyday life), and describes how a healthy culture of competition and good gamesmanship can strengthen relationships. Furthermore, Ellie draws upon her vast knowledge to talk readers through the different types of board games available for example, time-bound or narrative-based games so that they can identify those that they feel would best suit their family's tastes. The book complements these insights with a comprehensive appendix of 100+ game descriptions, where each entry includes a brief overview of the game and provides key information about game length, player count and its mechanics. Ideal for all parents of 8 to 18-year-olds who want to breathe new life into their family time.


Game Work

Game Work


Author : Ken S. McAllister
Publisher : University of Alabama Press
Release Date :
ISBN : 0817314180
Pages : 250 pages
Rating Book: 4.1/5 (817 users)

Go Book

Video and computer games in their cultural contexts. As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and more as artifacts of culture worthy of political, social, economic, rhetorical, and aesthetic analysis. Ken McAllister notes in his introduction to Game Work that, even though games are essentially impractical, they are nevertheless important mediating agents for the broad exercise of socio-political power. In considering how the languages, images, gestures, and sounds of video games influence those who play them, McAllister highlights the ways in which ideology is coded into games. Computer games, he argues, have transformative effects on the consciousness of players, like poetry, fiction, journalism, and film, but the implications of these transformations are not always clear. Games can work to maintain the status quo or celebrate liberation or tolerate enslavement, and they can conjure feelings of hope or despair, assent or dissent, clarity or confusion. Overall, by making and managing meanings, computer games—and the work they involve and the industry they spring from—are also negotiating power. This book sets out a method for "recollecting" some of the diverse and copious influences on computer games and the industry they have spawned. Specifically written for use in computer game theory classes, advanced media studies, and communications courses, Game Work will also be welcome by computer gamers and designers. Ken S. McAllister is Assistant Professor of Rhetoric, Composition, and the Teaching of English at the University of Arizona and Co-Director of the Learning Games Initiative, a research collective that studies, teaches with, and builds computer games.


Family Fun Night: Second Edition

Family Fun Night: Second Edition


Author : Cynthia L. Copeland
Publisher : Cider Mill Press
Release Date :
ISBN : 1604336110
Pages : 224 pages
Rating Book: 4.0/5 (64 users)

Go Book

From New York Times bestselling parenting book author Cynthia Copeland comes a fully updated edition of FAMILY FUN NIGHT, featuring a year's worth of great ideas that foster family togetherness! More than ever, family time faces stiff competition from other activities that appeal to kids: video games and iPhone apps, texting, and social media. FAMILY FUN NIGHT offers the antidote: Tips and advice for establishing weekly family time, as well as hundreds of specific ideas for spending quality time together, with an emphasis on "unplugged" activities. This fun and comprehensive book features ways to interest teens (let each one invite a friend or allow them to play their music in the background on game night), to contend with a large age range (form teams or play games of chance rather than skill), and to manage competitiveness among siblings (play cooperative games or ones where players change teams throughout). From clever twists on timeless classics to brand new games your family will love, this book offers something for every family, during every month of the year. Interested in family-friendly card games? Suggestions for outdoor family games? Need ideas for a Digital Detox family weekend? Or ideas for last-minute game nights or for game nights that cost less than $10? It’s all covered in this reader-friendly guide, along with ideas for snacks and meals that complement each family night theme, complete with charming illustrations! Whether family members use the book to brainstorm ideas for their own unique night or follow each game night to the last detail, they will find that family playtime creates wonderful memories that will last forever.


The Civilized Guide to Tabletop Gaming

The Civilized Guide to Tabletop Gaming


Author : Teri Litorco
Publisher : Simon and Schuster
Release Date :
ISBN : 1440597979
Pages : 224 pages
Rating Book: 4.4/5 (44 users)

Go Book

Don't Be a Beardy Gamer "A very funny and useful read on its own, but it also makes a great gift for that sore loser in your life." --The New York Times "An indispensable, laugh-out-loud guide to the pitfalls and pleasures of gaming." ~Graham McNeill, Warhammer Fantasy and Warhammer 40,000 novels author; former Games Workshop designer "For anyone looking to be a part of one of the greatest communities in the world!" ~Brittanie Boe, editor of GameWire "A warm, insightful guide for exploring one of geek culture's oldest realms." ~Aaron Dembski-Bowden, author of New York Times bestselling book The Horus Heresy: The First Heretic Whether you're new to the world of tabletop games or a veteran gamer, The Civilized Guide to Tabletop Gaming is your go-to game-night etiquette guide. Expert gamer Teri Litorco, of the gaming site Geek and Sundry, helps you to get along as you play and make the most out of your time with your gamer group. Packed with insider advice and etiquette tips, this essential guide includes advice on everything from sharing crib sheets and meeples to avoiding drama and poor sportsmanship at the game table. With 100 gaming etiquette rules, The Civilized Guide to Tabletop Gaming provides you and your group with all you need for a fun and respectful game night--without rage-quitters, bad losers, terrible winners, and Incredible Sulks!


Kaylee: The 'What If?' Game

Kaylee: The 'What If?' Game


Author : Christine Dzidrums
Publisher : Creative Media Publishing
Release Date :
ISBN : 0983539359
Pages : 172 pages
Rating Book: 4.8/5 (983 users)

Go Book

“I play the 'What If?' Game all the time.It's a cruel, vicious cycle.” Meet free spirit Kaylee McMathews, the most popular girl in school. But when the teenager suffers a devastating loss, her sunny personality turns dark as she struggles with debilitating panic attacks and unresolved anger. Can Kaylee repair her broken spirit or will she forever remain a changed person?


In the Game: An Athlete's Life

In the Game: An Athlete's Life


Author : Diana Herweck
Publisher : Triangle Interactive, Inc.
Release Date :
ISBN : 1684448980
Pages : 48 pages
Rating Book: 4.8/5 (684 users)

Go Book

Read Along or Enhanced eBook: Do you have what it takes to be an athlete? Readers learn about the hard work and dedication that athletes of all levels go through to be healthy and successful. Along with stunning photos and charts and riveting facts, this title includes an interview with a real-life Olympic athlete and an accessible glossary, index, and list of useful sources.


North Carolina Criminal Law and Procedure

North Carolina Criminal Law and Procedure


Author : Publisher's Editorial Staff
Publisher : LexisNexis
Release Date :
ISBN : 1522191062
Pages : 8424 pages
Rating Book: 4.2/5 (522 users)

Go Book

North Carolina Criminal Law and Procedure extracts the statutes pertinent to criminal law and procedure, controlled substance law, corrections and many related topics. Our staff of lawyer-editors has closely tracked the changes to North Carolina's criminal laws during the recent legislative session and has reviewed and expanded the scope of this volume accordingly. North Carolina Criminal Law and Procedure has been designed for ready reference. Its topical index helps you access applicable points of law instantly. No other publication brings together relevant criminal law in such an easy-to-use format.


Fundamentals of Game Design

Fundamentals of Game Design


Author : Ernest Adams
Publisher : New Riders
Release Date :
ISBN : 9780132104753
Pages : 696 pages
Rating Book: 4.0/5 (14 users)

Go Book

To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade


A Stranger's Game

A Stranger's Game


Author : Colleen Coble
Publisher : Thomas Nelson
Release Date :
ISBN : 0785228586
Pages : 352 pages
Rating Book: 4.8/5 (785 users)

Go Book

This gripping new novel from USA TODAY bestselling romantic suspense author Colleen Coble will leave you on the edge of your seat until the very last page. A wealthy hotel heiress. Even though Torie Bergstrom hasn’t been back to Georgia since she was ten, she’s happy to arrange a job for her best friend at one of the family properties on Jekyll Island. A suspicious death. But when Torie learns that her best friend has drowned, she knows it is more than a tragic accident: Lisbeth was terrified of water and wouldn’t have gone swimming by choice. A fight for the truth. Torie goes to the hotel under an alias, desperate to find answers. When she meets Joe Abbott and his daughter rescuing baby turtles, she finds a tentative ally. The more Torie and Joe dig, the more elusive the truth seems. One thing is clear: someone will risk anything—even more murder—to keep their secrets buried. USA TODAY bestselling author Full length, standalone romantic suspense Also by Colleen Coble: One Little Lie, Two Reasons to Run, Three Missing Days, Strands of Truth, Tidewater Inn Includes discussion questions for book clubs


The Everything Tabletop Games Book

The Everything Tabletop Games Book


Author : Bebo
Publisher : Everything
Release Date :
ISBN : 1507210620
Pages : 320 pages
Rating Book: 4.0/5 (57 users)

Go Book

Tabletop and board games aren’t just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play “the original social network.” In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you’ll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online—including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You’ll be having a blast in no time.


Cognitive Psychology

Cognitive Psychology


Author : Dawn M. McBride
Publisher : SAGE Publications
Release Date :
ISBN : 1544398328
Pages : 800 pages
Rating Book: 4.4/5 (544 users)

Go Book

Cognitive Psychology: Theory, Process, and Methodology engages students in the key topics of study by making connections to situations and encounters in their day-to-day lives. Employing a student-friendly and personal writing style, with a focus on methodology, Dawn M. McBride, J. Cooper, and new coauthor Corinne Zimmerman, cover essential topics such as perception, attention, memory, language, reasoning and problem solving, and cognitive neuroscience. Updates to the Third Edition include a reorganization of core chapters, new research and citations, a new chapter on cognitive development, and a fully executed plan to include more diversity, equity, and inclusion throughout. This title is accompanied by a complete teaching and learning package. Contact your SAGE representative to request a demo. Digital Option / Courseware SAGE Vantage is an intuitive digital platform that delivers this text’s content and course materials in a learning experience that offers auto-graded assignments and interactive multimedia tools, all carefully designed to ignite student engagement and drive critical thinking. Built with you and your students in mind, it offers simple course set-up and enables students to better prepare for class. Learn more. Assignable Video with Assessment Assignable video (available with SAGE Vantage) is tied to learning objectives and curated exclusively for this text to bring concepts to life. Watch a sample video now. LMS Cartridge: Import this title’s instructor resources into your school’s learning management system (LMS) and save time. Don’t use an LMS? You can still access all of the same online resources for this title via the password-protected Instructor Resource Site. Learn more.